The sprawling open-world adventures Bethesda Game Studios is known for were once made in the basement of a fairly ordinary office complex located in Rockville, Md. Just 25 days before Fallout 4 releases, the creators sound off on the lengthy development process as they brace for players to experience their game. The development spanned seven years, delivering successes, failures, and unexpected detours like porting Skyrim to the Xbox One (keep reading).
The team’s plans were impressive, allowing players to build their own weapons and homes, and dictate their own fates in the wasteland through intertwining story arcs and relationships that could end in love or death. Coming off of the success of The Elder Scrolls V: Skyrim, Bethesda Game Studios began work on its most ambitious game yet for hardware that didn’t exist.